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ORDER SONS OF ITALY IN AMERICA

JOHN PIRELLI LODGE NO. 1633

 

MEN’S BOCCE LEAGUE RULES – May 5, 2008

Eligibility

All regular team members and subs must be members of the lodge, in good standing to participate in the men’s league.  A member of the lodge in good standing is defined as a member at least 16 years of age, whom has his own membership (Cannot fall under parents account), and whose dues are current.

Members must be voted into the lodge at the general membership meeting before playing in any game, as a regular team member, or sub.

Each team shall consist of a MINIMUM of four (4) regular players who are members of the lodge. 

Fees

            An entry fee of $40.00 is required for league play from each regular team member.  Fees must be paid NO LATER THAN April 15, 2008 at 6:30 PM.  Failure of any team to pay by the designated time shall result in a forfeit for each week the dues are not paid.

            The $40.00 fee for each team member will be divided as follows:

a.      $20.00 will be allocated to the Bocce Banquet.

b.      $10.00 will be allocated to purchase of awards.

c.      $10.00 will be allocated to bocce maintenance

 Awards

 Prize money will be awarded in the following format. The amount of prize money is dependent on the number of paying team members.  $10.00 per paying member will be allocated to prize money.

 Each team will earn one point for winning a game, and one point for scoring the most combined points in a match, allowing the possibility of scoring up to four points in a match.  All teams will be awarded prize money based on the total points won for the season.  Total prize money divided by total allowable points will determine per point awards. 

20 teams are in the league this season and money will be awarded for the 1st 15 weeks of the season.  Based on 20 teams playing each week, 600 points can be earned for the season. There are 100 players in the league this year, equaling $1,000 in prize money ($1.67 per game point).

Rules

League play will begin on May 5,  2008 for teams scheduled to play on Monday night and May 7, 2008 for teams scheduled to play on Wednesday night.  If play is cancelled due to weather, Lodge crisis, or other reasons, the canceled games will be played at the end of the season following the last regularly scheduled date of play.  It is permissible for any two teams that are scheduled to play each other to arrange a separate time to play.

Games shall start at 6:30 PM on scheduled league dates.  All games will be played to 16 points.  If any team cannot field a valid team by 6:45 PM, the team shall forfeit the first game by a score of 16-0.  If the team is still unable to field a valid team by 7:00 PM the team shall forfeit the second game by a score of 16-0.  The team will forfeit the third game by a score of 16-0 if unable to field a  valid team by 7:15PM. All games shall be played on the courts shown on the league schedule. The minimum requirement to field a team is 3 players, with one being a player on the team’s roster.

If a team is unable to play on the scheduled date, the team captain must contact the opposing team captain and arrange a makeup date. The teams must agree on a makeup date and contact the league commissioner with the makeup date before the regularly scheduled match.  The team requesting a makeup must give the opposing team at least 24 hours notice prior to the regularly scheduled date.  If the match is not made up on the agreed upon makeup date and both teams cannot come up with an acceptable alternate date, the match will not be played and neither team will earn points.

             Teams are not permitted to play during electrical storms.  Any interruptions in league play due to electrical storms will result in team’s individually re-scheduling games with the opposing team.  The Bocce Commissioner reserves the right to cancel league play due to weather.

Each team captain will be provided a copy of the May 5, 2008 league rules, a copy of the league roster, a copy of the sub list, and sufficient copies of the schedule for each member of the team.

 1992 International Bocce Association (I.B.A) Official Rules and Regulations for Competitive Bocce, as amended herein, shall be applicable to the Men’s Bocce League.  All play shall be in conformance with the rules and regulations of the I.B.A. with the following exceptions, additions, and/or changes:

a.      Measurements are to be made by the non-shooting players on each respective court.  Non-playing members of either team are not permitted to enter the court to assist with measurements.

b.      All ball deliveries must be made with an underhand style within the foul lines and shall not be delivered over a height of six (6) feet.  Failure to comply with this rule during any game will result in point deductions after the second warning by the opposing team’s captain.  A one-point deduction will be assessed for the third infraction and two points for the fourth infraction.  Any further infractions during the game will result in forfeiture of that game.

c.      If a team has only three (3) members present at the time of scheduled play, the three players shall rotate play from each end of the court so that each team member will play only two (2) balls each frame.

d.      If one team has thrown all balls and it is not evident which team has the point, the team with remaining balls may request a measurement to determine who has the point. One non-shooting player from each team shall measure.

Disputes

When a dispute, infraction, or disagreement between two teams cannot be resolved by the captains’ of the teams involved in the dispute, the teams shall consult the team captains of other teams currently playing (Minimum 3 captains).  Decision of the other captains is final.  If a dispute cannot be resolved immediately, the game should be played under protest.  After completion of the game the Bocce Commissioner should be notified immediately. The Bocce Commissioner reserves the right to bring the dispute to vote to the team captains not involved in the infraction.  The result of the captains’ vote stands and cannot be appealed.  The captain of the team, or teams, involved will not be permitted to vote.

 

INTERNATIONAL BOCCE ASSOCIATION, INC.

Official Rules and Requlations for Competitive Bocce

                                     '; ,                  Third Edition. 1992

Rule 1 - Definitions of Playing Terms.

Section I - Ball: Live and Dead

Article 1 - Live Ball- Any ball in play, i.e., having been delivered.

Article 2 - Dead Ball - Any ball that has been disqualified or forfeited. A ball may be disqualified if:

a .. it is the result of a penalty

b.     it has gone out of the court

c. has come in contact with a person or object which is out of the court

d.     it hits the top of the court boards

e.     it hits the covering over the courts or any supports thereof.

(See also Rule 5 - Penalties.)

Section II - Bocce Ball and Pallina

Article 1 - Pallina - small object ball sometimes called cue ball, jack, etc.

Article 2 - Bocce Ball - larger playing ball.

Section III - Other terms

Article 1 - Hitting - sometimes known as spocking, shooting, bombing, etc. A delivery which is thrown with sufficient velocity that it would hit the back board if it missed the target. The shooting line will be used to determine a foul.

Article 2 - Bank or Rebound Shot - a ball which is played off either the side boards or back board.

Article 3 - Pointing - a ball delivered to obtain a point close to the pallina. The pointing line will be used to determine a foul.

Article 4 - Frame - the period in the game in which balls are played from one side of the court to the other and points awarded.

Section IV - Foul. A rule infraction for which a penaltv is prescribed.

Rule 2 - The Court, Equipment, Game and Players.

Section I - The Court and Markinqs

Article 1 - The Court - An area 12' wide by 60' long (refer to accompanying diagram).

Article 2 - Court Surface - The court surface may be composed of stone-dust, dirt, clay, grass or artificial surface providing there are no permanent or temporary obstructions in the court that would interfere with the straight line delivery of a ball from


 

any direction. These obstructions do not include variations in grade or consistency of terrain.

Article 3 '. Court Walls - The side and end walls of the court may be composed of any rigid material. The walls must be at least as high as the bocce balls at all points. The side or end walls may be utilized during play for bank shots or rebound shots.

Article 4 - Markings - All courts should be clearly marked for the following: (see

Court Diagram)

a.     l' from side boards - in-bounds for first toss of pallina

b.    4' from back boards - in-bounds for first toss of pallina

c.     4' from back boards - foul line for pointing

d.10' from back boards - foul line for hitting or spocking e. half court marker - minimum distance pallina may be

played on first toss of pallina. During the course of play, the position of the pallina may change as a result of normal play; however, the pallina may never come to rest closer than the half point marker or frame is considered dead.

Section II - Equipment

Article 1 - Balls - Balls may be of composition, wood, or metal and of equal size.

Official league and tournament ball size may be from 107 mm (4 1/4") to 113 mm (4 1/2"). The color of the balls is immaterial provided that the four balls of one team are clearly and visibly distinct from the four balls of the opposing team.

Article 2 - Pallina - The pallina must not be larger than 2 1/2" (63 mm) or smaller than 1 7/8" (48 mm) and should be of a color visibly distinct from the bocce ball colors.

Article 3 - Measuring Device - The measuring device may be any device that has the capacity of accurately measuring the distance between two objects, and acceptable to tournament officials.

Section III - The Game

Article 1 - Equipment - Bocce is played with eight large balls and one smaller target or object ball called the pallina Uack, cue, beebee). There are four balls to a side or team, and they are generally made in two colors to distinguish the balls of one team from those of the opposing team. The large balls are also inscribed with distinctive lines to identify the balls of the players on the same team.

Article 2 - Pallina and Color - A coin toss by the referee will determine which team has the pallina and choice of ball color. In the absence of a referee, the two team captains will execute the coin toss.

Article 3 - Sequence of Play - The pallina is rolled or tossed by a member of the team having won the coin toss to start the game. The player tossing the pallina must deliver the first ball. The opposing team will then deliver their bocce balls until the point is taken or they have exhausted their four balls. This "nearest ball" rule governs the sequence of played balls. The side whose ball is the closest to the pallina is called the "in" ball and the opposing side the "out" ball. Whenever a team gets "in", it steps aside and allows the "out" team to deliver.


 

Article 3a - Three Attempt Rule - The team possessing the pallina will have three attempts at placing the pallina within the acceptable playing area described above. If they are unsuccessful within these three attempts, the opposing team will have one opportunity to place the pallina. If this attempt is unsuccessful, the referee will place the pallina in the center of the court width at the 50' mark (opposite end hitting line). However, at no time does a team lose its earned pallina advantage of being able to deliver the first ball.

Article 3b - Initial Point - It is always incumbent upon the team with the pallina advantage to establish the initial point. EXAMPLE: Team A tosses the pallina and delivers their first ball. Team B elects to hit Team A's ball out of position. In doing so, both balls, team A's and Team B's fly out of court, leaving only the pallina in the court. It is incumbent upon Team A to re-establish the initial point.

Article 4 - Ball Delivery - A team has the option of rolling, tossing, bouncing banking etc. its ball down the court provided it does not go out-of bounds or the player does not violate the foul markers. A player also has the option of "spocking" or hitting out any ball in play in trying to obtain a point, or decreasing the opposing team's points. All ball delivery must be of an underhand style.

Article 5 - Scoring - At the end of each frame (when both teams have exhausted all balls), points will be determined as follows: Scoring points are all those balls of one team closer to the pallina than the closest ball of the opposing team, which can be determined by viewing or by mechanical measurement. The scoring team for each frame will also win the pallina advantage for the subsequent frame. Referee will be responsible for validity of scoreboard and scorecard. It is incumbent upon the team captain to verify the accuracy of the posted score at all times.

Article 6 - Ties During Frame - In the event that two opposing balls are equidistant from the pallina (tied), the team that rolled last will continue to roll until the tie is broken. EXAMPLE: If Team A rolls a ball for the pallina, then Team B rolls its ball for the pallina and the referee determines that they are both exactly 13" away from the pallina, Team B must roll until it has a point closer than 13" from the pallina. If Team B does roll up to the point and Team A hits that ball out re-establishing a tie, Team A must continue to roll until the tie is broken.

Article 7 - Ties at the End of Frame - In the event that the two balls closest to the pallina belong to opposing teams and are tied, no points will be awarded, and the pallina returns to the team which delivered it.

            Article 8 - Winning Score.                      It./,

4 player team - 1 ball/player = 1% points

4 player team - 2 players at each end of court 2 balls/player = 1,.6 points IL(

2 player team - 2 balls/player = 12 points 11 player team - 4 balls/player = 12 points

The above scoring procedure is most common in major tournaments and league play; however, variations may be acceptable.


 

Article 9 - Scorecard - It is the responsibility of each team captain to sign the scorecard after a match and the signatures will indicate the indisputability of the final score. Games in'Which protests will be filed should not be signed by any captain disagreeing with the score or its validity.

Section IV - Player Desiqnation

Article 1 - Captain - On any team, the captain must be designated and made known to the officials before play begins. The captain may not be changed during the course of the game, but may be changed during the course of a tournament or league. The tournament or league officials must be notified of this change prior to any subsequent games.

Article 2 - Rotation of Players - The players of any given team may elect to play their ball in any rotation provided the player who tosses the pallina delivers the first bocce ball. The rotation may vary from frame to frame; however, no player may deliver more than his allotted number of balls per frame (Refer to Rule 2, Section III, Article 8).

RULE 3 - Substitutions

Section I - Official Notification. Officials must be notified of substitutions prior to scheduled game time or it will result in forfeiture of match.

Section II - Substitution of Players.

Article 1 - Substitution of Players - Only one substitute may be allowed per team per game. That substitute may take the place of any player on the team and may substitute for different players on the same team during different games.

Article 2 - Limitations - Once a player has registered to substitute for one team during a tournament, he may not substitute for any other team during that tournament.

Section III - Substitution Durinq Game.

Article 1 - Emergencies - Only in the event of medical or other verified emergencies may a player be substituted during the process of a game. Emergency substitutions will only be made at the end of a frame. If this is not possible, the frame will be considered dead. However, once the substitution has been made, the substitute must complete the game.

Article 2 - Forfeiture - Teams with less than the prescribed number of players will forfeit the match.

RULE 4 - Time-Outs, Delays-ot-Game and Checking Position ot Points.

Section I - Circumstances.

Article 1 - Time-out - The official may grant a time-out whenever the circumstances explained appear to be of sufficient validity to do so. This time-out will be limited to ten (10) minutes.


 

Article 2 - Intentional Delay of Game - If, in the opinion of the official, the game is intentionally delayed without sufficient or valid reason, the official must give a warning. If play is not resumed immediately, the delaying team will forfeit the match.

Article 3 - Delays Caused by Weather, Acts of God, Civil Disorder or Other Unforeseen Reasons - In such delays, the ruling of the League or Tournament Director will be decisive and final.

Article 4 - Checking Position of Points - Players may only proceed to the half

court mark before delivering their ball(s).

Exceptions: 1 player teams - player may proceed down court at any time to observe conditions.

2 player teams - one player may proceed down court to observe conditions before delivery.

When only one team has exhausted all of its balls, the referee shall not be permitted to declare. by measurement or viewing, which team is "in".

RULE 5 - Penalties.

Section I - Enforcement of Penalties.

Article 1 - Determination - Immediately upon determination by the official that a foul has been committed, he will notify the captains of both teams and inform them of the penalty imposed. The ruling of the official is final, except as otherwise provided for hereafter.

Article 2 - Conditions Not Covered - For conditions not specifically covered in the official International Bocce Association rules, the League or Tournament Director's ruling shall be decisive and final.

Article 3 - Protests - Any protest to a decision of the officials or Tournament Directors must be made by a team before that team plays its next ball or the decision will be considered as accepted.

Article 4 - Protest to Forfeiture - If a team must forfeit a match as a result of not being present for a


 

scheduled match; or as a result of violations hereunder prescribed;··no official protest will be acknowledged. Protests will be acknowledged and judged on the basis of merit in circumstances not specifically provided for hereunder.

Section II - Specific Fouls.

Article 1 - Foul-Line Fouls - In both pointing and hitting, the foremost part of the specific foul-line will not be surpassed by any part of the foot before the ball leaves the player's hand. All fouls must be called by a referee as a result of witnessing the foul. One official warning may be granted each team after which penalties will be prescribed. The penalty for a team committing a second foul-line infraction will consist of one of the following options:

a.     The team fouled against will be awarded points as they were immediately preceding the foul, and the frame will end. The referee will make the final judgment as to how many points were actually "in" at the time. The team committing the foul will be awarded no points for the frame or

b. the fouled against team may have the option of declining the penalty and completing the frame.

Article 2 - Illegal Movement* of a Ball Belonging to Your Own T earn - If a player moves one or more of his/her team's balls "in contention", it or they are removed from the court and considered dead and play


 

continues. Balls not immediately "in contention" may be replaced as close as possible to their original position. "In contention" is herein defined as a ball(s) close enough to the pallina to require measurement to determine whether a point may be awarded.

Article 3 - Illegal Movement* of an Opponent's Ball - If a player moves one or more of his/her opponent's balls "in contention", those balls will be awarded one .point each and play continues. Only the team fouled against can be awarded points for that frame unless the penalty is declined.

Article 4 - Illegal Movement* of the Pallina by a Player - If the pallina is moved by a player, the team fouled against may be awarded as many points as the number of live balls that were "in contention" Q.l1ill the number of balls yet unplayed by that team during the frame in which the foul occurred.

Article 5 - Declination of Penalties - The team fouled against shall retain the privilege of declining any of the prescribed penalties and completing the frame.

Section III - Accidental or Premature Movement of Balls or Pallina by Referee.

Article 1 - Accidental Movement of a Ball or Pallina During Play (when more balls are yet to be played) - If a


 

referee, either in the course of measuring or otherwise moves a ball "in contention" or pallina, the frame is considered dead and started over at the same end.

Article 2 - Accidental or Premature Movement of a Ball or Pallina by a Referee After All Balls Are Played ­If the point or points were obvious to the referee, they will be awarded. All uncertain points will not be awarded.

Section IV - Interference with a Ball in Motion.

Article 1 - By One's Own Team - If a player interferes with his/her team's ball in motion, team automatically forfeits the ball and play continues. If balls in play are disrupted as a result, refer: RULE 5, Section 2, Articles 2, 3, & 4.

Article 2 - By Opponent's Team - If a player interferes with an opponent's ball in motion, the team fouled against has the option of

a. playing the ball over

b declaring the frame dead or

c. declining the penalty, accept the lie of the touched ball and continue play.

Article 3 - With No Disruption of Position - If a spectator, animal or object interferes with a ball in motion and it does not touch another ball already in play, it must be played over by the same player.


 

Article 4 - With Disruption of Position - If a spectator,'·~animal or object* interferes with a ball in motion and that ball touched another ball already in play, and "in contention" the frame is dead.

Article 5 - Other Disruption of Play - Any action which interferes with the position of the pallina or the ball of each team closest to the pallina, renders the frame dead. In the event balls other than the pallina or the two opposing balls closest to it are moved, they may be replaced as close as possible to their original position by the two captains or referee. Such disruptive action may be the result of e.g., a dead ball from other court, foreign objects, spectators or animals entering the court and changing the position of a ball(s) in play

Section V - Wrong Color Delivery.

Article 1 - Replaceable - If a player delivers a wrong color ball, the ball may not be stopped by another player or the referee. The ball must be allowed to come to rest and replaced with the proper ball by the referee.

Article 2 - Not Replaceable - If a player delivers a wrong color ball which cannot be replaced without disturbing another ball already in play, the points of the play will be recorded at that time, wrong color ball counting for team which rolled or delivered it, and play will continue. It will be the responsibility of the two team captains and the referee to maintain identity of the "wrong color" ball(s).


 

Article 3 - Unidentifiable - If a player delivers a wrong colof.,ball which cannot be identified by the referee as a result of hitting or scattering of balls, the frame will be considered dead and no points awarded.

Section VI - Wrong Rotation of Play

Article 1 - Initial Roll - If a team wrongly delivers the pallina and its first ball, the referee will return both pallina and ball and begin frame over from same end.

Article 2 - Subsequent Rolls of Proper Color in Improper Sequence - If a player delivers his/her ball when his team is "in" and the other team still has balls left, the ball in question remains where it comes to rest, is considered "live", and play continues. This ruling holds true regardless of who indicated which ball was "in" since it is the responsibility of each team to request a measurement when an "in" point is questionable.

RULE 6 - OFFICIALS

Section I - Obiections

Article 1 - Objections to Officials - Each team has the right to object to a designated official for any reason prior to the start of a game. This objection will be considered and decided upon by tournament directors.

Article 2 - Participant Officials - No member of a team or registered substitute of a team will be allowed to assist in officiating a game in which that team is also playing.

Section II - Substitute Officials

Article 1 - During a Game - Substitutions of officials may occur during a game only with the permission of tournament directors and both team captains.

Article 2 - Additional Officials - Additional officials may be assigned to any games during the course of play provided permission is granted by tournament directors.

Article 3 - Team Requests - Officials may be changed during the course of a game if either team presents sufficient cause to Tournament Directors.


 

Article 4 - Official's Uniform - Referees should be clearly distinguishable from players Recommended vests or hats should be worn.

Section III - Ethics

Article 1 - Officials' Code of Ethics - A referee will:

a.     study the rules of the game;

b.    be fair and unbiased in his decisions, rendering them

without regard to score;

c. be firm but not overbearing; courteous but not ingratiating; positive, but never rude; dignified but not arrogant; friendly, but companionable; calm, but always alert;

d.     be prepared, both physically and mentally, to administer the game;

e.     not give information which would benefit or give advantage to one team over another.

RULE 7 - Other Circumstances

Section I - Broken Ball

Article 1 - During Play - If during the course of a frame, a ball or pallina should break, the frame will be considered dead. Replacement of ball or pallina will be the responsibility of Tournament Directors.

Section II - Court Groominq

Article 1 - Prior to Play - All courts must be groomed to the satisfaction of Tournament Directors before the start of each game.

Article 2 - Court Grooming During Play - Courts may not be re-groomed during the course of the game. Obstacles or objects such as stones, cups, etc. may be removed during the course of a game.

Article 3 - Unusual Court Conditions - If in the opinion of the Tournament Directors, the court conditions are such that play is impractical, the game can be stopped and resumed on another court or at another designated time.

Section III - Movinq Obiects

Article 1 - Moving Ball or Pallina - No player may play his ball until a pallina or another ball has come to a complete rest. Penalties refer to RULE 5, SECTION 4, ARTICLES 1 &2.

RULE 8 - Player Behavior

Section 1 - Unsportsmanlike Conduct

Article 1 - Disqualification - Players shall act in a sportsmanlike manner at all times. Any act which is deemed as


 

poor sportsmanship; e.g., insulting language or gestures or actions or wQrds which engender ill-will, if flagrant, may result in disqualification.

Section II - Attire

Article 1 - Proper Attire - Players will dress in a manner which will serve to bring credit to them and the sport of bocce.

Article 2 - Footwear - Players will not be permitted to wear shoes which may damage or disrupt the court surface. Also, players will not be permitted to play without shoes.Articie 3 - Objectionable Attire - Players wearing objectionable or offensive clothing or improperly attired, may not be allowed to participate in a tournament.

COURT DIAGRAM & MARKINGS

A. One (1) foot from each side board = in­bounds for object ball at start of frame

B. Four (4) feet from back board = in­bounds for object ball at start of frame; and foul-line for pointing.

C. Ten (10) feet from back board = foul-line for hitting (shooting, spocking).

D. Thirty (30) feet from back board = center court line. Object ball must pass this point at start of frame.

60'


 

12'


 

 

. "-


 

 

E. Same as "C" above .

F. Same as "8" above.

Dotted lines represent imaginary lines drawn between court markers at prescribed distance